Class EventTimerHandle
Defined in File EventTimerHandle.hpp
Class Documentation
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class EventTimerHandle
The EventTimerHandle class represents a timer in the event loop.
An EventTimerHandle is created by calling create_timer. It offers an interface to start and stop the timer. When the handle is destroyed, the timer is removed from the event loop.
The frequency of the timer is passed to the start function. It will be periodically called with the given frequency. The first call happens after the duration has elapsed once.
Public Functions
Construct a new EventTimerHandle object.
Not supposed to be called directly. Use create_timer instead.
- Parameters:
fd – The file descriptor of the timer
evloop – The event loop to register the timer with
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~EventTimerHandle()
Destroy the EventTimerHandle object.
If this is the last reference to the timer, the timer is removed from the event loop.
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EventTimerHandle(const EventTimerHandle&) = default
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EventTimerHandle(EventTimerHandle&&) = default
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EventTimerHandle &operator=(const EventTimerHandle&) = default
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EventTimerHandle &operator=(EventTimerHandle&&) = default
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inline void start(const ChronoDuration auto &duration)
Starts the timer.
The timer is started with the given duration. The first call happens after the duration has elapsed once.
- Parameters:
duration – The duration to start the timer with
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void stop()
Stops the timer.
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inline int get_fd() const
Get the file descriptor of the timer.
- Returns:
The file descriptor of the timer
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inline bool is_running() const
Check if the timer is running.
- Returns:
True if the timer is running, false otherwise